struct _MDL// Size=0x1c
{
    struct _MDL * Next;// Offset=0x0 Size=0x4
    short Size;// Offset=0x4 Size=0x2
    short MdlFlags;// Offset=0x6 Size=0x2
    struct _EPROCESS * Process;// Offset=0x8 Size=0x4
    void * MappedSystemVa;// Offset=0xc Size=0x4
    void * StartVa;// Offset=0x10 Size=0x4
    unsigned long ByteCount;// Offset=0x14 Size=0x4
    unsigned long ByteOffset;// Offset=0x18 Size=0x4
};